Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
GameView.cpp File Reference
Include dependency graph for GameView.cpp:

Classes

class  CGameViewImpl
 

Macros

#define IMPLEMENT_BOOLEAN_SETTING(NAME)
 

Functions

 IMPLEMENT_BOOLEAN_SETTING (Culling)
 
 IMPLEMENT_BOOLEAN_SETTING (LockCullCamera)
 
InReaction game_view_handler (const SDL_Event_ *ev)
 

Macro Definition Documentation

◆ IMPLEMENT_BOOLEAN_SETTING

#define IMPLEMENT_BOOLEAN_SETTING (   NAME)
Value:
bool CGameView::Get##NAME##Enabled() const \
{ \
return m->NAME; \
} \
\
void CGameView::Set##NAME##Enabled(bool Enabled) \
{ \
m->NAME = Enabled; \
}
void Get(const CStr &value, T &ret)
Definition: ConfigDB.cpp:56

Function Documentation

◆ game_view_handler()

InReaction game_view_handler ( const SDL_Event_ ev)

◆ IMPLEMENT_BOOLEAN_SETTING() [1/2]

IMPLEMENT_BOOLEAN_SETTING ( Culling  )

◆ IMPLEMENT_BOOLEAN_SETTING() [2/2]

IMPLEMENT_BOOLEAN_SETTING ( LockCullCamera  )