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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"#include "CameraController.h"#include "graphics/HFTracer.h"#include "graphics/Terrain.h"#include "i18n/L10n.h"#include "lib/input.h"#include "lib/timer.h"#include "maths/MathUtil.h"#include "maths/Matrix3D.h"#include "maths/Quaternion.h"#include "ps/CLogger.h"#include "ps/ConfigDB.h"#include "ps/Game.h"#include "ps/Globals.h"#include "ps/Hotkey.h"#include "ps/Pyrogenesis.h"#include "ps/TouchInput.h"#include "ps/World.h"#include "renderer/Renderer.h"#include "renderer/SceneRenderer.h"#include "renderer/WaterManager.h"#include "simulation2/Simulation2.h"#include "simulation2/components/ICmpPosition.h"#include "simulation2/components/ICmpRangeManager.h"#include "simulation2/helpers/Los.h"
Macros | |
| #define | SETUP_SMOOTHNESS(CFG_PREFIX, SMOOTHED_VALUE) |
Variables | |
| int | g_xres |
| int | g_yres |
| static const float | CAMERA_EDGE_MARGIN = 2.0f * TERRAIN_TILE_SIZE |
| #define SETUP_SMOOTHNESS | ( | CFG_PREFIX, | |
| SMOOTHED_VALUE | |||
| ) |
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static |
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extern |
| int g_yres |