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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "renderer/backend/IDeviceCommandContext.h"#include "renderer/Scene.h"#include "simulation2/system/Entity.h"#include "lib/input.h"

Go to the source code of this file.
Classes | |
| class | CGameView |
Macros | |
| #define | DECLARE_BOOLEAN_SETTING(NAME) |
Functions | |
| InReaction | game_view_handler (const SDL_Event_ *ev) |
| #define DECLARE_BOOLEAN_SETTING | ( | NAME | ) |
| InReaction game_view_handler | ( | const SDL_Event_ * | ev | ) |