Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
LOSTexture.cpp File Reference
#include "precompiled.h"
#include "LOSTexture.h"
#include "graphics/ShaderManager.h"
#include "lib/bits.h"
#include "lib/config2.h"
#include "lib/timer.h"
#include "maths/MathUtil.h"
#include "ps/CLogger.h"
#include "ps/CStrInternStatic.h"
#include "ps/Game.h"
#include "ps/Profile.h"
#include "renderer/backend/IDevice.h"
#include "renderer/Renderer.h"
#include "renderer/RenderingOptions.h"
#include "renderer/TimeManager.h"
#include "simulation2/Simulation2.h"
#include "simulation2/components/ICmpRangeManager.h"
#include "simulation2/helpers/Los.h"
Include dependency graph for LOSTexture.cpp:

Variables

static const size_t g_BlurSize = 7
 
static const size_t g_SubTextureAlignment = 4
 

Variable Documentation

◆ g_BlurSize

const size_t g_BlurSize = 7
static

◆ g_SubTextureAlignment

const size_t g_SubTextureAlignment = 4
static