Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/Camera.h"
#include "graphics/ShaderDefines.h"
#include "graphics/ShaderProgramPtr.h"
#include "ps/containers/Span.h"
#include "ps/Singleton.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/backend/IShaderProgram.h"
#include "renderer/RenderingOptions.h"
#include "renderer/Scene.h"
#include <memory>
Go to the source code of this file.
Classes | |
class | CRenderer |
Higher level interface on top of the whole frame rendering. More... | |
struct | CRenderer::Stats |
Macros | |
#define | g_Renderer CRenderer::GetSingleton() |
#define g_Renderer CRenderer::GetSingleton() |