Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "SoundGroup.h"
#include "graphics/Camera.h"
#include "graphics/GameView.h"
#include "lib/rand.h"
#include "ps/CLogger.h"
#include "ps/ConfigDB.h"
#include "ps/CStr.h"
#include "ps/Filesystem.h"
#include "ps/Game.h"
#include "ps/Util.h"
#include "ps/XML/Xeromyces.h"
#include "simulation2/components/ICmpVisual.h"
#include "simulation2/system/Component.h"
#include "soundmanager/items/ISoundItem.h"
#include "soundmanager/SoundManager.h"
#include <algorithm>
#include <random>
Classes | |
class | CFastRand |
Low randomness, quite-a-lot-faster-than-std::mt19937 random number generator. More... | |
Macros | |
#define | EL(x) int el_##x = XeroFile.GetElementID(#x) |
Functions | |
static void | HandleError (const std::wstring &message, const VfsPath &pathname, Status err) |
Variables | |
CGame * | g_Game |
Globally accessible pointer to the CGame object. More... | |
constexpr ALfloat | DEFAULT_ROLLOFF = 0.5f |
constexpr ALfloat | MAX_ROLLOFF = 0.7f |
#define EL | ( | x | ) | int el_##x = XeroFile.GetElementID(#x) |
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constexpr |
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constexpr |