Here is a list of all class members with links to the classes they belong to:
- n -
- n : ICmpObstructionManager::tag_t, ICmpUnitRenderer::tag_t
- name : anonymous_namespace{Hotkey.cpp}::ReleasedHotkey, anonymous_namespace{StdSkeletons.cpp}::Bone, CComponentManager::ComponentType, CDebugRenderer::ShaderTechniqueKey
- Name() : CFileInfo
- name : CFileInfo
- Name : CMaterial::TextureSampler
- name : CMessageCinemaPathEnded, CProfileNode, CShaderManager::CacheKey, CShaderManager::EffectCacheKey, glooxwrapper::MUCRoom, glooxwrapper::RegistrationFields, glooxwrapper::Tag, PropPoint, Renderer::Backend::GL::CShaderProgramARB::BindingSlot, Renderer::Backend::GL::CShaderProgramGLSL::BindingSlot, Renderer::Backend::Vulkan::CShaderProgram::PushConstant, Renderer::Backend::Vulkan::CShaderProgram::Uniform, SHotkeyMapping, SPrototypeSerialization
- Name() : VfsFile
- name : WDIR
- Name : XMBAttribute
- NameLess() : CShaderParams< value_t >::SItems
- nativeScope : ScriptRequest
- NavcellContainsGoal() : PathGoal
- NavcellRectContainsGoal() : PathGoal
- NAVCELLS_PER_TERRITORY_TILE : ICmpTerritoryManager
- NavigateTree() : CProfileViewerInternals
- nb_args : ScriptFunction::args_info< R(*)(Types ...)>
- NearestPointOnGoal() : PathGoal
- needs_structural_reset : CProfileManager
- NeedsFixup : ArchiveFile_Zip
- needUpdate : CCmpUnitMotionManager::MotionState
- NeedUpdateAI() : CCmpTerritoryManager, ICmpTerritoryManager
- NeedUpdateTexture() : CCmpTerritoryManager, ICmpTerritoryManager
- neighbIdx1 : SliceOpNewVertexInfo
- neighbIdx2 : SliceOpNewVertexInfo
- newInstance() : BoardListQuery, ConnectionData, GameListQuery, GameReport, glooxwrapper::StanzaExtension, glooxwrapper::StanzaExtensionWrapper, LobbyAuth, ProfileQuery
- NewJSObject() : IComponent
- newNick : glooxwrapper::MUCRoomParticipant
- NewQuery() : CProfiler2GPUARB
- newRange : CMessageVisionRangeChanged
- newVisibility : CMessageVisibilityChanged
- Next() : IntrusiveLink
- next : StatusDefinitionBucket, TimerClient
- nextFreeIndex : Renderer::Backend::Vulkan::CDescriptorManager::SingleTypePool::Element
- nextLineStart : anonymous_namespace{PreprocessorWrapper.cpp}::MatchIncludeResult
- nextState : CFsm< Context >::Transition
- nick() : glooxwrapper::MUCRoom, glooxwrapper::MUCRoomParticipant, glooxwrapper::RegistrationFields
- Nlerp() : CQuaternion
- NO_VERTEX : CBrush
- node : CProfileNodeTable, glooxwrapper::list< T >::node
- Node : RNSpline
- node_idx : CXMLReader
- NodeCount : RNSpline
- nodename : utsname
- nodeNumber : Node
- nodes : CXMLReader
- NONCOPYABLE() : Allocators::DynamicArena< BLOCK_SIZE >, Allocators::Pool< T, Storage >, Allocators::Storage_AutoCommit< Allocator >, Allocators::Storage_Commit< Allocator, GrowthPolicy >, Allocators::Storage_Fixed< Allocator >, Allocators::Storage_Reallocate< Allocator, GrowthPolicy >, anonymous_namespace{Renderer.cpp}::CRendererStatsTable, BufferVisitor_Dump, CActorDef, CAIWorker::CAIPlayer, CBinarySerializer< T >, CCameraController, CChartData, CColladaManager, CComponentManager, CComponentTypeScript, CConsole, CDebugSerializer, CFont::GlyphMap, CGame, CGameLoader, CGameSetupMessage, CGameView, CGameViewImpl, CGUI, CGUIColor, CGUIHotkey, CGUIList, CGUIManager, CGUIMouseEventMask, CGUISeries, CGUISimpleSetting< T >, CGUISprite, CGUISpriteInstance, CGUIString::SFeedback, CGUIText, CGUIText::SSpriteCall, CGUIText::STextCall, CHeightMipmap, CLogger, CLOSTexture, CMeshManager, CMessage, CMiniMapTexture, CModel, CModelAbstract, CModelDef, CModelDummy, CNetClient, CNetClientSession, CNetClientTurnManager, CNetServer, CNetServerSession, CNetServerTurnManager, CNetServerWorker, CNetStatsTable, CObjectBase, CObjectEntry, CObjectManager, COListColumn, CParticleEmitterType, CProfileNode, CProfiler2::ThreadStorage, CProfiler2GPU, CProfiler2GPUARB, CProfileViewerInternals, CRenderableObject, CRenderer::Internals, CReplayLogger, CSceneRenderer::Internals, CScriptStatsTable, CSerializerStreamBuf< T >, CShaderProgram, CSimulation2, CSkeletonAnimManager, CSoundGroup, CSoundManager, CSoundManagerWorker, CStdDeserializer, CStdSerializerImpl, CTerritoryTexture, CTexture, CTexturedLineRData, CTextureManager, CTurnManager, CUnit, CUnitAnimation, CVertexBuffer, CXMLReader, DirWatchRequest, FrequencyEstimator, FrequencyFilter, GetAIsHelper, glooxwrapper::Client, glooxwrapper::DelayedDelivery, glooxwrapper::Disco, glooxwrapper::IQ, glooxwrapper::JID, glooxwrapper::Message, glooxwrapper::MUCRoom, glooxwrapper::Registration, glooxwrapper::Tag, GUITooltip, ICameraController, IGUIButtonBehavior, IGUIObject, IGUIScrollBar, IGUIScrollBarOwner, IGUISetting, IGUITextOwner, ITerrainOverlay, ModIo, OverlayRenderer, OverrunProtector< T >, ParticleRenderer, PopulateHelper, RealDirectory, Renderer::Backend::GL::CShaderProgram, RL::Interface, ScopeTimer, ScopeTimerAccrue, ScriptInterface, SGUIIcon, SGUIImage, SGUIMessage, SGUIScrollBarStyle, SGUIStyle, Singleton< T >, SMBIOS::FieldInitializer, SMBIOS::FieldStringizer, SparseGrid< T >, StreamFeeder, TerritoryOverlay, UnalignedWriter, XmppClient
- NONE : CCmpUnitMotion::MoveRequest, PathfinderPassability
- Normal : CLogger
- normal : CTextureConverter::Settings
- NORMAL_FALSE : CTextureConverter
- NORMAL_TRUE : CTextureConverter
- NORMAL_UNSPECIFIED : CTextureConverter
- Normalize() : CFixedVector2D, CFixedVector3D, CPlane, CQuaternion, CVector2D, CVector3D
- Normalized() : CVector2D, CVector3D
- NormalPointer() : Renderer::Backend::GL::CShaderProgram
- NormalSkinned : CSceneRenderer::Internals::Models
- NormalUnskinned : CSceneRenderer::Internals::Models
- notify : LongPathRequest, PathResult, ShortPathRequest
- notify_added() : McdCalc_Cached< Entry, Entries >, McdCalc_Naive< Entry, Entries >
- notify_decreased() : McdCalc_Cached< Entry, Entries >, McdCalc_Naive< Entry, Entries >
- notify_impending_increase_or_remove() : McdCalc_Cached< Entry, Entries >, McdCalc_Naive< Entry, Entries >
- notify_increased_or_removed() : McdCalc_Cached< Entry, Entries >, McdCalc_Naive< Entry, Entries >
- NotifyFinishedClientCommands() : CNetServerTurnManager
- NotifyFinishedClientUpdate() : CNetServerTurnManager
- NotifyFinishedOwnCommands() : CLocalTurnManager, CNetClientTurnManager, CTurnManager
- NotifyFinishedUpdate() : CLocalTurnManager, CNetClientTurnManager, CReplayTurnManager, CTurnManager
- NotifyLoad() : ITrace, Trace, Trace_Dummy
- NotifyOfSuccess() : ScopedIoMonitor
- NotifyStore() : ITrace, Trace, Trace_Dummy
- num : CProfiler2GPUARB::SFrame
- num_calls : TimerClient
- num_components : CreateLevelData
- num_terrain_tex : CMapReader
- Number : _PROCESSOR_POWER_INFORMATION
- NUMBER_OF_BINDINGS_PER_DESCRIPTOR_INDEXING_SET : Renderer::Backend::Vulkan::CDescriptorManager
- NUMBER_OF_LEVELS : CGradientTexture
- NUMBER_OF_TEXTURES : SkyManager
- NumberDouble_Unbounded() : IDeserializer, ISerializer
- NumberFixed_Unbounded() : IDeserializer, ISerializer
- NumberFloat_Unbounded() : IDeserializer, ISerializer
- NumberI16() : IDeserializer, ISerializer
- NumberI16_Unbounded() : IDeserializer, ISerializer
- NumberI32() : IDeserializer, ISerializer
- NumberI32_Unbounded() : IDeserializer, ISerializer
- NumberI8() : IDeserializer, ISerializer
- NumberI8_Unbounded() : IDeserializer, ISerializer
- NumberRows : anonymous_namespace{Renderer.cpp}::CRendererStatsTable
- NumberU16() : IDeserializer, ISerializer
- NumberU16_Unbounded() : IDeserializer, ISerializer
- NumberU32() : IDeserializer, ISerializer
- NumberU32_Unbounded() : IDeserializer, ISerializer
- NumberU8() : IDeserializer, ISerializer
- NumberU8_Unbounded() : IDeserializer, ISerializer
- numCalls : WDIR
- numDefinitions : StatusDefinitionBucket
- NumElements() : ContainerBase< Container >
- NumEntries() : ITrace, Trace, Trace_Dummy
- numInterfaces : SEntityComponentCache
- numSystemLocalities : SLIT
- nvInfo : SliceOpInfo
- nx : VertexData
- ny : VertexData
- nz : VertexData