◆ elementCount
| GLint Renderer::Backend::GL::CShaderProgramARB::BindingSlot::elementCount |
◆ elementType
| GLenum Renderer::Backend::GL::CShaderProgramARB::BindingSlot::elementType |
◆ fragmentProgramLocation
| int Renderer::Backend::GL::CShaderProgramARB::BindingSlot::fragmentProgramLocation |
◆ name
| CStrIntern Renderer::Backend::GL::CShaderProgramARB::BindingSlot::name |
◆ type
| GLenum Renderer::Backend::GL::CShaderProgramARB::BindingSlot::type |
◆ vertexProgramLocation
| int Renderer::Backend::GL::CShaderProgramARB::BindingSlot::vertexProgramLocation |
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/renderer/backend/gl/ShaderProgram.cpp