Here is a list of all class members with links to the classes they belong to:
- l -
- L10n() : L10n
- Landlord_Lazy() : Landlord_Lazy< Key, Entry >
- last : glooxwrapper::RegistrationFields
- lastMatch : anonymous_namespace{CCmpRangeManager.cpp}::Query
- lastTransformFrame : CCmpUnitRenderer::SUnit
- lastUsedHandle : Renderer::Backend::Vulkan::CSubmitScheduler::Fence
- LastValue() : IParticleVar
- LatchHostState() : CNetStatsTable
- LaunchProjectile() : CCmpProjectileManager
- LaunchProjectileAtPoint() : CCmpProjectileManager, ICmpProjectileManager
- layout : Renderer::Backend::Vulkan::anonymous_namespace{DeviceCommandContext.cpp}::SBaseImageState, Renderer::Backend::Vulkan::CDescriptorManager::SingleTypePool
- Layout() : VertexArray
- leave() : glooxwrapper::MUCRoom
- Left : CGUIString::SFeedback
- left : CRect
- LEFT : SkyManager
- len : StringsKeyProxy
- Length() : CFixedVector2D, CFixedVector3D
- LENGTH : CMessageMotionUpdate
- length : CNetFileTransferer::AsyncFileReceiveTask, CStrIntern
- Length() : CVector2D, CVector3D
- length : SMBIOS::Header
- LengthSquared() : CVector2D, CVector3D
- level : DumpState
- lfh_bytes_remaining : ArchiveFile_Zip::LFH_Copier
- LFH_Copier() : ArchiveFile_Zip::LFH_Copier
- lfh_dst : ArchiveFile_Zip::LFH_Copier
- LibError_from_zlib() : CodecZLibStream
- LibraryReporter() : anonymous_namespace{HWDetect.cpp}::LibraryReporter
- LightProjection : ShadowMapInternals::Cascade
- LightspaceCamera : ShadowMapInternals
- LightTransform : ShadowMapInternals
- LIKELY_FAILURE : CMessageMotionUpdate
- LIKELY_SUCCESS : CMessageMotionUpdate
- line : CCmpRangeOverlayRenderer::RangeOverlayData
- LINECAP_FLAT : SOverlayTexturedLine
- LINECAP_ROUND : SOverlayTexturedLine
- LINECAP_SHARP : SOverlayTexturedLine
- LINECAP_SQUARE : SOverlayTexturedLine
- LineCapType : SOverlayTexturedLine
- lines : OverlayRendererInternals
- link : DirWatch
- Link() : Renderer::Backend::GL::CShaderProgramGLSL
- list() : glooxwrapper::list< T >
- List : LRU< Key, Entry >
- LitRenderModifier() : LitRenderModifier
- Load() : anonymous_namespace{XMBStorage.cpp}::XMBStorageWriter, ArchiveFile_Zip, CActorDef, CModelDef, CObjectBase, CReplayPlayer, CSkeletonAnimDef, CVFSFile, CXeromyces, IFileLoader, ITrace, RealDirectory, Trace, Trace_Dummy, TraceEntry
- LoadAlphaMap() : CTerrainTextureManager
- LoadAndUploadSkyTexturesIfNeeded() : SkyManager
- LoadComponentTypes() : CComponentManager
- LoadConfig() : CCameraController, ICameraController
- LoadDefaultScripts() : CSimulation2, CSimulation2Impl
- LoadDictionaryForCurrentLocale() : L10n
- LoadDLL() : DllLoader
- LOADED : CTexture
- LoadedXmlFiles() : CGUI
- LoadEffect() : CShaderManager
- LoadEmitterType() : CParticleManager
- LoadEntityTemplates() : CAIWorker
- Loader() : VfsFile
- LoadErrorPlaceholder() : CActorDef
- LoadFile() : IVFS, VFS
- LoadFinished() : CNetClient
- LoadFont() : CFontManager
- LoadFromText() : FColladaDocument
- LoadGlobalScript() : ScriptInterface
- LoadGlobalScriptFile() : ScriptInterface
- LoadGlobalScripts() : ScriptInterface
- LoadGrammar() : RelaxNGValidator
- LoadGrammarFile() : RelaxNGValidator
- LoadHeightmapImage() : anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
- LoadHistory() : CConsole
- LoadInitialState() : CGame
- LoadItem() : CSoundManager
- LoadJSValue() : XMBStorage
- LoadLatestTemplate() : CCmpTemplateManager, ICmpTemplateManager
- LoadLibrary() : anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
- LoadMap() : CMapReader, CMapSummaryReader
- LoadMapSettings() : CMapReader, CSimulation2
- LoadMapTerrain() : anonymous_namespace{MapGenerator.cpp}::CMapGenerationCallbacks
- LoadMaterial() : CMaterialManager
- LoadMetadata() : CAIWorker
- loadOp : Renderer::Backend::SColorAttachment, Renderer::Backend::SDepthStencilAttachment, Renderer::Backend::Vulkan::CRenderPassManager::Attachment
- LoadPage() : CGUIManager::SGUIPage
- LoadPathfinderClasses() : CCmpAIManager
- LoadPlayerSettings() : CMapReader, CSimulation2
- LoadProgram() : CShaderManager
- LoadRandomMap() : CMapReader
- LoadRequest() : LoadRequest
- LoadRMSettings() : CMapReader
- LoadScript() : CComponentManager, ScriptInterface
- LoadScripts() : CAIWorker, CSimulation2, CSimulation2Impl
- LoadScriptSettings() : CMapReader
- LoadSettings() : CTextureConverter
- LoadSkeletonDataFromXml() : Skeleton
- LoadSkeletonDefinitions() : CColladaManagerImpl
- LoadSoundGroup() : CSoundGroup
- LoadString() : CXeromyces
- LoadSymbol() : DllLoader
- LoadSymbolInternal() : DllLoader
- LoadTechnique() : CShaderManager
- LoadTemplate() : CCmpTemplateManager, ICmpTemplateManager
- LoadTemplateFile() : CTemplateLoader
- LoadTerrainTextures() : CTerrainTextureManager
- LoadTexture() : CTextureManagerImpl
- LoadTriggerScripts() : CSimulation2Impl
- LoadUsedEntityTemplates() : CCmpAIManager
- LoadUserID() : CUserReporter
- LoadVariant() : CObjectBase
- LoadVisualReplayData() : CGame
- LoadWaterTextures() : WaterManager
- LoadXML() : CParamNode, CParticleEmitterType
- LoadXml() : CTerrainProperties
- LoadXMLDoc() : XMBStorage
- LoadXmlFile() : CGUI
- LoadXMLString() : CParamNode
- LobbyAuth() : LobbyAuth
- LocalizeDateTime() : L10n
- LocalizePath() : L10n
- LocateCentralDirectory() : ArchiveReader_Zip
- location : Renderer::Backend::GL::CShaderProgramGLSL::BindingSlot
- LocationCode() : ArchiveFile_Zip, IFileLoader, RealDirectory
- lock() : OverrunProtector< T >
- LockCullCamera : CGameViewImpl
- LogLoadError() : DllLoader
- Logs() : Paths
- LONG_PATH : CCmpUnitMotion::Ticket
- LongOverlay() : LongOverlay
- LongPathfinder() : LongPathfinder
- LookAlong() : CCamera
- LookAt() : CCamera
- LookupCID() : CComponentManager
- LookupComponentTypeName() : CComponentManager
- LookupEntityHandle() : CComponentManager
- LookupUnit() : CCmpUnitRenderer
- LooseCachePath() : CCacheLoader
- LosAdd() : CCmpRangeManager
- LosAddStripHelper() : CCmpRangeManager
- LosIsOffWorld() : CCmpRangeManager
- LosMove() : CCmpRangeManager
- LosRegion : CCmpRangeManager
- LosRemove() : CCmpRangeManager
- LosRemoveStripHelper() : CCmpRangeManager
- LOSTexture : CGameViewImpl
- LosUpdateHelper() : CCmpRangeManager
- LosUpdateHelperIncremental() : CCmpRangeManager
- LosVertexToLosRegionsHelper() : CCmpRangeManager
- lru : LRU< Key, Entry >