Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "Pathfinding.h"
#include "graphics/Terrain.h"
#include "ps/CLogger.h"
#include "simulation2/helpers/Grid.h"
#include "simulation2/system/ParamNode.h"
Namespaces | |
namespace | Pathfinding |
Functions | |
bool | Pathfinding::CheckLineMovement (entity_pos_t x0, entity_pos_t z0, entity_pos_t x1, entity_pos_t z1, pass_class_t passClass, const Grid< NavcellData > &grid) |