Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include <Entity.h>
Public Attributes | |
std::wstring | templateName |
u16 | entityID |
u16 | playerID |
CFixedVector3D | position |
CFixedVector3D | rotation |
u16 Entity::entityID |
u16 Entity::playerID |
CFixedVector3D Entity::position |
CFixedVector3D Entity::rotation |
std::wstring Entity::templateName |