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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include <Entity.h>

Public Attributes | |
| std::wstring | templateName |
| u16 | entityID |
| u16 | playerID |
| CFixedVector3D | position |
| CFixedVector3D | rotation |
| u16 Entity::entityID |
| u16 Entity::playerID |
| CFixedVector3D Entity::position |
| CFixedVector3D Entity::rotation |
| std::wstring Entity::templateName |