![]() |
Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
|
#include "Pathfinding.h"#include "graphics/Overlay.h"#include "renderer/Scene.h"#include "renderer/TerrainOverlay.h"#include "simulation2/helpers/Grid.h"#include "simulation2/helpers/PriorityQueue.h"#include <map>

Go to the source code of this file.
Classes | |
| struct | TileID |
| Represents the 2D coordinates of a tile. More... | |
| struct | PathfindTile |
| Tile data for A* computation. More... | |
| struct | CircularRegion |
| struct | PathfinderState |
| class | LongPathfinder |
| struct | LongPathfinder::Debug |
Typedefs | |
| typedef PriorityQueueHeap< TileID, PathCost, PathCost > | PriorityQueue |
| typedef SparseGrid< PathfindTile > | PathfindTileGrid |
| typedef SparseGrid<PathfindTile> PathfindTileGrid |
| typedef PriorityQueueHeap<TileID, PathCost, PathCost> PriorityQueue |