Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "ICmpSelectable.h"
#include "graphics/Overlay.h"
#include "graphics/Terrain.h"
#include "graphics/TextureManager.h"
#include "maths/Ease.h"
#include "maths/MathUtil.h"
#include "maths/Matrix3D.h"
#include "maths/Vector3D.h"
#include "maths/Vector2D.h"
#include "ps/CLogger.h"
#include "ps/Profile.h"
#include "renderer/Scene.h"
#include "renderer/Renderer.h"
#include "simulation2/MessageTypes.h"
#include "simulation2/components/ICmpPosition.h"
#include "simulation2/components/ICmpFootprint.h"
#include "simulation2/components/ICmpVisual.h"
#include "simulation2/components/ICmpTerrain.h"
#include "simulation2/components/ICmpOwnership.h"
#include "simulation2/components/ICmpPlayer.h"
#include "simulation2/components/ICmpPlayerManager.h"
#include "simulation2/components/ICmpWaterManager.h"
#include "simulation2/helpers/Render.h"
#include "simulation2/system/Component.h"
Classes | |
class | CCmpSelectable |
Variables | |
static const float | MIN_ALPHA_ALWAYS_VISIBLE = 0.65f |
static const float | MIN_ALPHA_UNSELECTED = 0.0f |
static const float | RGB_DESATURATION = 0.333333f |
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