Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
ICmpPlayer.h
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1/* Copyright (C) 2022 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_ICMPPLAYER
19#define INCLUDED_ICMPPLAYER
20
22
23struct CColor;
24class CFixedVector3D;
25
26/**
27 * Player data.
28 * (This interface includes the functions needed by native code for loading maps,
29 * and for minimap rendering; most player interaction is handled by scripts instead.
30 * Also includes some functions needed for the non visual autostart.)
31 */
32class ICmpPlayer : public IComponent
33{
34public:
38
39 virtual bool HasStartingCamera() = 0;
40 virtual std::string GetState() = 0;
41
43};
44
45#endif // INCLUDED_ICMPPLAYER
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23
Definition: FixedVector3D.h:25
Player data.
Definition: ICmpPlayer.h:33
virtual CColor GetDisplayedColor()=0
virtual bool HasStartingCamera()=0
virtual CFixedVector3D GetStartingCameraPos()=0
virtual CFixedVector3D GetStartingCameraRot()=0
virtual std::string GetState()=0
Definition: IComponent.h:33
Definition: Color.h:43