Here is a list of all file members with links to the files they belong to:
- i -
- i16 : types.h
- i32 : types.h
- i64 : types.h
- i8 : types.h
- ia32_GetCallTarget() : ia32.h
- ICC_VERSION : compiler.h
- IDC_BREAK : error_dialog.h
- IDC_CONTINUE : error_dialog.h
- IDC_COPY : error_dialog.h
- IDC_EDIT1 : error_dialog.h
- IDC_EXIT : error_dialog.h
- IDC_SUPPRESS : error_dialog.h
- IDD_DIALOG1 : error_dialog.h
- identity : CommonConvert.cpp
- IDLE : Loader.cpp
- IF : XmppClient.cpp
- ignore_result() : code_annotation.h
- IID__Invalid : Components.h
- IID__LastNative : Components.h
- IMPLEMENT_BOOLEAN_SCRIPT_SETTING : JSInterface_Renderer.cpp, JSInterface_GameView.cpp
- IMPLEMENT_BOOLEAN_SETTING : GameView.cpp
- in_add_handler() : input.cpp, input.h
- in_dispatch_event() : input.cpp, input.h
- IN_HANDLED : input.h
- IN_PASS : input.h
- in_poll_event() : input.cpp, input.h
- in_poll_priority_event() : input.cpp, input.h
- in_push_priority_event() : input.cpp, input.h
- in_reset_handlers() : input.h, input.cpp
- INDENT : wdbg_sym.cpp, DebugSerializer.cpp
- InDevelopmentCopy() : GameSetup.cpp, GameSetup.h
- IndexBufferBatches : PatchRData.cpp
- IndexFromApicId() : apic.cpp
- INFINITY : wposix.h
- InHandler : input.h
- Init() : GameSetup.cpp, GameSetup.h
- INIT_HAVE_VMODE : GameSetup.h
- init_libc() : ufilesystem.cpp
- INIT_MODS : GameSetup.h
- INIT_MODS_PUBLIC : GameSetup.h
- INIT_NO_GUI : GameSetup.h
- InitApicIds() : apic.cpp
- InitDbghelp() : wdbg_sym.cpp
- InitFlags : GameSetup.h
- InitGraphics() : GameSetup.cpp, GameSetup.h
- initialized : dir_watch_inotify.cpp
- INITIALIZED : module_init.cpp
- InitInput() : GameSetup.cpp, GameSetup.h
- InitLocks() : wutil.cpp
- InitMemoryInterleaved() : wnuma.cpp
- InitNonVisual() : GameSetup.cpp, GameSetup.h
- InitPs() : GameSetup.cpp
- InitRelativeDistance() : wnuma.cpp
- InitResolution() : timer.cpp
- InitSDL() : GameSetup.cpp
- initState : wnuma.cpp
- InitTopology() : wnuma.cpp
- InitVfs() : GameSetup.h, GameSetup.cpp
- INLINE : code_annotation.h
- inotify_deinit() : dir_watch_inotify.cpp
- inotify_event_loop() : dir_watch_inotify.cpp
- inotify_event_loop_process_events() : dir_watch_inotify.cpp
- inotifyfd : dir_watch_inotify.cpp
- InReaction : input.h
- InRegion() : LongPathfinder.cpp
- INT16_MAX : wposix_types.h
- INT16_MIN : wposix_types.h
- int16_t : wposix_types.h
- INT32_MAX : wposix_types.h
- INT32_MIN : wposix_types.h
- int64_t : wposix_types.h
- int8_t : wposix_types.h
- INTEGER : Device.cpp
- INTEGER2 : Device.cpp
- INTERFACE : Components.h, ComponentManager.cpp, Components.h, ComponentManager.cpp, MessageTypeConversions.cpp
- Interpolate() : MathUtil.h
- INVALID : debug.cpp
- INVALID_ENTITY : Entity.h
- INVALID_PLAYER : Player.h
- INVALIDATE_DATA_AND_CONTINUE : ModIo.cpp
- invalidTables : acpi.cpp
- invert_affine() : Decompose.cpp, Decompose.h
- io_flush() : tex_png.cpp
- IO_OVERLAPPED : io.h
- io_read() : tex_png.cpp
- io_write() : tex_png.cpp
- ioStatusDefinitions : io.cpp
- is_leap_year() : wtime.cpp
- IS_PASSABLE : Pathfinding.h
- is_pow2() : bits.h
- IS_POW2 : bits.h
- is_string() : wdbg_sym.cpp
- is_valid_dxt() : tex_dds.cpp
- IsAligned() : alignment.h
- IsBitSet() : bits.h
- IsContainerValid() : debug_stl.cpp
- IsCppException() : wseh.cpp
- isExiting : debug.cpp
- isImplementedInCore() : ogl.cpp
- IsMaxCpusSufficient() : lcpu.cpp
- IsMemoryInterleaved() : wnuma.cpp
- isMemoryInterleaved : wnuma.cpp
- isPressed() : Hotkey.cpp
- IsProcessorKnown() : apic.cpp, apic.h
- isqrt64() : Sqrt.cpp, Sqrt.h
- IsQuitRequested() : MapGenerator.cpp, main.cpp, stub_impl_hack.h
- IsRelativeToFramePointer() : wdbg_sym.cpp
- IsSimilarMagnitude() : lib.h
- Issue() : waio.cpp
- isUnprintableChar() : CConsole.cpp
- IsUnretrievable() : wdbg_sym.cpp
- IsValidDirectory() : wfilesystem.cpp
- IsVisible() : CommonConvert.cpp
- IsVisible_XSI() : CommonConvert.cpp
- ItemsList : SoundManager.h
- ItemsMap : SoundManager.h