Go to the source code of this file.
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enum class | Renderer::Backend::StencilOp {
Renderer::Backend::KEEP
, Renderer::Backend::ZERO
, Renderer::Backend::REPLACE
, Renderer::Backend::INCREMENT_AND_CLAMP
,
Renderer::Backend::DECREMENT_AND_CLAMP
, Renderer::Backend::INVERT
, Renderer::Backend::INCREMENT_AND_WRAP
, Renderer::Backend::DECREMENT_AND_WRAP
} |
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enum class | Renderer::Backend::BlendFactor {
Renderer::Backend::ZERO
, Renderer::Backend::ONE
, Renderer::Backend::SRC_COLOR
, Renderer::Backend::ONE_MINUS_SRC_COLOR
,
Renderer::Backend::DST_COLOR
, Renderer::Backend::ONE_MINUS_DST_COLOR
, Renderer::Backend::SRC_ALPHA
, Renderer::Backend::ONE_MINUS_SRC_ALPHA
,
Renderer::Backend::DST_ALPHA
, Renderer::Backend::ONE_MINUS_DST_ALPHA
, Renderer::Backend::CONSTANT_COLOR
, Renderer::Backend::ONE_MINUS_CONSTANT_COLOR
,
Renderer::Backend::CONSTANT_ALPHA
, Renderer::Backend::ONE_MINUS_CONSTANT_ALPHA
, Renderer::Backend::SRC_ALPHA_SATURATE
, Renderer::Backend::SRC1_COLOR
,
Renderer::Backend::ONE_MINUS_SRC1_COLOR
, Renderer::Backend::SRC1_ALPHA
, Renderer::Backend::ONE_MINUS_SRC1_ALPHA
} |
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enum class | Renderer::Backend::BlendOp {
Renderer::Backend::ADD
, Renderer::Backend::SUBTRACT
, Renderer::Backend::REVERSE_SUBTRACT
, Renderer::Backend::MIN
,
Renderer::Backend::MAX
} |
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enum class | Renderer::Backend::PolygonMode { Renderer::Backend::FILL
, Renderer::Backend::LINE
} |
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enum class | Renderer::Backend::CullMode { Renderer::Backend::NONE
, Renderer::Backend::FRONT
, Renderer::Backend::BACK
} |
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enum class | Renderer::Backend::FrontFace { Renderer::Backend::COUNTER_CLOCKWISE
, Renderer::Backend::CLOCKWISE
} |
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