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Renderer::Backend::IComputePipelineState Class Referenceabstract

A holder for precompiled compute pipeline description. More...

#include <PipelineState.h>

Inheritance diagram for Renderer::Backend::IComputePipelineState:
Collaboration diagram for Renderer::Backend::IComputePipelineState:

Public Member Functions

virtual IShaderProgramGetShaderProgram () const =0
 
- Public Member Functions inherited from Renderer::Backend::IDeviceObject< IComputePipelineState >
virtual ~IDeviceObject ()
 
virtual IDeviceGetDevice ()=0
 
TAs ()
 

Detailed Description

A holder for precompiled compute pipeline description.

Member Function Documentation

◆ GetShaderProgram()

virtual IShaderProgram * Renderer::Backend::IComputePipelineState::GetShaderProgram ( ) const
pure virtual

The documentation for this class was generated from the following file: