Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "simulation2/system/Interface.h"
#include "simulation2/helpers/Position.h"
#include "lib/file/vfs/vfs_path.h"
#include "maths/FixedVector2D.h"
#include "maths/FixedVector3D.h"
Go to the source code of this file.
Classes | |
class | ICmpOverlayRenderer |
Interface for rendering 'overlay' objects (typically sprites), automatically positioned relative to the entity. More... | |