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Pyrogenesis, a RTS Engine
vfs_path.h
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1/* Copyright (C) 2020 Wildfire Games.
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10 *
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22
23#ifndef INCLUDED_VFS_PATH
24#define INCLUDED_VFS_PATH
25
26#include "lib/path.h"
27
28#include <vector>
29
30/**
31 * VFS path of the form "(dir/)*file?"
32 *
33 * in other words: the root directory is "" and paths are separated by '/'.
34 * a trailing slash is allowed for directory names.
35 * rationale: it is important to avoid a leading slash because that might be
36 * confused with an absolute POSIX path.
37 *
38 * there is no restriction on path length; when dimensioning character
39 * arrays, prefer PATH_MAX.
40 **/
41
42typedef Path VfsPath;
43
44typedef std::vector<VfsPath> VfsPaths;
45
46#endif // #ifndef INCLUDED_VFS_PATH
Definition: path.h:80
std::vector< VfsPath > VfsPaths
Definition: vfs_path.h:44
Path VfsPath
VFS path of the form "(dir/)*file?".
Definition: vfs_path.h:42