Pyrogenesis
trunk
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#include "lib/ogl.h"
#include "lib/file/vfs/vfs_path.h"
#include "ps/containers/Span.h"
#include "ps/CStrForward.h"
#include "renderer/backend/Format.h"
#include "renderer/backend/gl/Texture.h"
#include "renderer/backend/IShaderProgram.h"
#include <map>
#include <vector>
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Classes | |
class | Renderer::Backend::GL::CVertexInputLayout |
class | Renderer::Backend::GL::CShaderProgram |
A compiled vertex+fragment shader program. More... | |
struct | Renderer::Backend::GL::CShaderProgram::TextureUnit |
Namespaces | |
Renderer | |
Renderer::Backend | |
Renderer::Backend::GL | |