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Renderer::Backend::GL::CShaderProgram::TextureUnit Struct Reference

#include <ShaderProgram.h>

Public Attributes

GLenum type
 
GLenum target
 
GLint unit
 

Member Data Documentation

◆ target

GLenum Renderer::Backend::GL::CShaderProgram::TextureUnit::target

◆ type

GLenum Renderer::Backend::GL::CShaderProgram::TextureUnit::type

◆ unit

GLint Renderer::Backend::GL::CShaderProgram::TextureUnit::unit

The documentation for this struct was generated from the following file: