Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include <ShaderProgram.h>
Public Attributes | |
GLenum | type |
GLenum | target |
GLint | unit |
GLenum Renderer::Backend::GL::CShaderProgram::TextureUnit::target |
GLenum Renderer::Backend::GL::CShaderProgram::TextureUnit::type |
GLint Renderer::Backend::GL::CShaderProgram::TextureUnit::unit |