Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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IShaderProgram is a container for multiple shaders of different types. More...
#include <IShaderProgram.h>
Public Member Functions | |
virtual int32_t | GetBindingSlot (const CStrIntern name) const =0 |
virtual std::vector< VfsPath > | GetFileDependencies () const =0 |
Public Member Functions inherited from Renderer::Backend::IDeviceObject< IShaderProgram > | |
virtual | ~IDeviceObject () |
virtual IDevice * | GetDevice ()=0 |
T * | As () |
IShaderProgram is a container for multiple shaders of different types.
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pure virtual |
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pure virtual |