Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include <ICmpTerrain.h>
Public Member Functions | |
virtual bool | IsLoaded () const =0 |
virtual CFixedVector3D | CalcNormal (entity_pos_t x, entity_pos_t z) const =0 |
virtual CVector3D | CalcExactNormal (float x, float z) const =0 |
virtual entity_pos_t | GetGroundLevel (entity_pos_t x, entity_pos_t z) const =0 |
virtual float | GetExactGroundLevel (float x, float z) const =0 |
virtual u16 | GetTilesPerSide () const =0 |
Returns number of tiles per side on the terrain. More... | |
virtual u16 | GetVerticesPerSide () const =0 |
Returns number of vertices per side on the terrain. More... | |
virtual u32 | GetMapSize () const =0 |
Returns the map size in metres (world space units). More... | |
virtual CTerrain * | GetCTerrain ()=0 |
virtual void | ReloadTerrain (bool ReloadWater=true)=0 |
Call when the underlying CTerrain has been modified behind our backs. More... | |
virtual void | MakeDirty (i32 i0, i32 j0, i32 i1, i32 j1)=0 |
Indicate that terrain tiles within the given region (inclusive lower bound, exclusive upper bound) have been changed. More... | |
Public Member Functions inherited from IComponent | |
virtual | ~IComponent () |
virtual void | Init (const CParamNode ¶mNode)=0 |
virtual void | Deinit ()=0 |
virtual void | HandleMessage (const CMessage &msg, bool global) |
CEntityHandle | GetEntityHandle () const |
void | SetEntityHandle (CEntityHandle ent) |
entity_id_t | GetEntityId () const |
CEntityHandle | GetSystemEntity () const |
const CSimContext & | GetSimContext () const |
void | SetSimContext (const CSimContext &context) |
virtual void | Serialize (ISerializer &serialize)=0 |
virtual void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize)=0 |
virtual bool | NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const |
Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More... | |
virtual JS::Value | GetJSInstance () const |
virtual int | GetComponentTypeId () const =0 |
Additional Inherited Members | |
Public Types inherited from IComponent | |
using | AllocFunc = IComponent *(*)(const ScriptInterface &scriptInterface, JS::HandleValue ctor) |
using | DeallocFunc = void(*)(IComponent *) |
Static Public Member Functions inherited from IComponent | |
static std::string | GetSchema () |
static void | RegisterComponentType (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) |
static void | RegisterComponentTypeScriptWrapper (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) |
static u8 | GetSerializationVersion () |
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pure virtual |
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Returns the map size in metres (world space units).
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Returns number of tiles per side on the terrain.
Return value is always non-zero.
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Returns number of vertices per side on the terrain.
Return value is always non-zero.
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Implemented in CCmpTerrain, and MockTerrain.
Indicate that terrain tiles within the given region (inclusive lower bound, exclusive upper bound) have been changed.
CMessageTerrainChanged will be sent to any components that care about terrain changes.
Implemented in CCmpTerrain, and MockTerrain.
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pure virtual |
Call when the underlying CTerrain has been modified behind our backs.
(TODO: eventually we should manage the CTerrain in this class so nobody can modify it behind our backs).
Implemented in CCmpTerrain, and MockTerrain.