Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "ParticleManager.h"
#include "ps/Filesystem.h"
#include "ps/Profile.h"
#include "renderer/Scene.h"
#include <unordered_map>
Classes | |
struct | EmitterHasNoParticles |
Functions | |
static Status | ReloadChangedFileCB (void *param, const VfsPath &path) |