Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
ICmpObstruction.h
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1/* Copyright (C) 2021 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
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7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_ICMPOBSTRUCTION
19#define INCLUDED_ICMPOBSTRUCTION
20
22
24
25/**
26 * Flags an entity as obstructing movement for other units,
27 * and handles the processing of collision queries.
28 */
30{
31public:
32
39 };
40
45 };
46
48
49 /**
50 * Gets the square corresponding to this obstruction shape.
51 * @return true and updates @p out on success;
52 * false on failure (e.g. object not in the world).
53 */
55
56 /**
57 * Same as the method above, but returns an obstruction shape for the previous turn
58 */
60
61 /**
62 * @return the size of the obstruction (either the clearance or a circumscribed circle).
63 */
64 virtual entity_pos_t GetSize() const = 0;
65
66 /**
67 * @return the size of the static obstruction or (0,0) for a unit shape.
68 */
69 virtual CFixedVector2D GetStaticSize() const = 0;
70
72
73 virtual void SetUnitClearance(const entity_pos_t& clearance) = 0;
74
75 virtual bool IsControlPersistent() const = 0;
76
77 /**
78 * Test whether the front of the obstruction square is in the water and the back is on the shore.
79 */
80 virtual bool CheckShorePlacement() const = 0;
81
82 /**
83 * Test whether this entity is colliding with any obstruction that are set to
84 * block the creation of foundations.
85 * @param ignoredEntities List of entities to ignore during the test.
86 * @return FOUNDATION_CHECK_SUCCESS if check passes, else an EFoundationCheck
87 * value describing the type of failure.
88 */
89 virtual EFoundationCheck CheckFoundation(const std::string& className) const = 0;
90 virtual EFoundationCheck CheckFoundation(const std::string& className, bool onlyCenterPoint) const = 0;
91
92 /**
93 * CheckFoundation wrapper for script calls, to return friendly strings instead of an EFoundationCheck.
94 * @return "success" if check passes, else a string describing the type of failure.
95 */
96 virtual std::string CheckFoundation_wrapper(const std::string& className, bool onlyCenterPoint) const;
97
98 /**
99 * Test whether this entity is colliding with any obstructions that share its
100 * control groups and block the creation of foundations.
101 * @return true if foundation is valid (not obstructed)
102 */
103 virtual bool CheckDuplicateFoundation() const = 0;
104
105 /**
106 * Returns a list of entities that have an obstruction matching the given flag and intersect the current obstruction.
107 * @return vector of blocking entities
108 */
109 virtual std::vector<entity_id_t> GetEntitiesByFlags(ICmpObstructionManager::flags_t flags) const = 0;
110
111 /**
112 * Returns a list of entities that are blocking movement.
113 * @return vector of blocking entities
114 */
115 virtual std::vector<entity_id_t> GetEntitiesBlockingMovement() const = 0;
116
117 /**
118 * Returns a list of entities that are blocking construction of a foundation.
119 * @return vector of blocking entities
120 */
121 virtual std::vector<entity_id_t> GetEntitiesBlockingConstruction() const = 0;
122
123 /**
124 * Returns a list of entities that shall be deleted when a construction on this obstruction starts,
125 * for example sheep carcasses.
126 */
127 virtual std::vector<entity_id_t> GetEntitiesDeletedUponConstruction() const = 0;
128
129 /**
130 * Detects collisions between foundation-blocking entities and
131 * tries to fix them by setting control groups, if appropriate.
132 */
133 virtual void ResolveFoundationCollisions() const = 0;
134
135 virtual void SetActive(bool active) = 0;
136
137 virtual void SetMovingFlag(bool enabled) = 0;
138
139 virtual void SetDisableBlockMovementPathfinding(bool movementDisabled, bool pathfindingDisabled, int32_t shape) = 0;
140
141 /**
142 * @param templateOnly - whether to return the raw template value or the current value.
143 */
144 virtual bool GetBlockMovementFlag(bool templateOnly) const = 0;
145
146 /**
147 * Change the control group that the entity belongs to.
148 * Control groups are used to let units ignore collisions with other units from
149 * the same group. Default is the entity's own ID.
150 */
151 virtual void SetControlGroup(entity_id_t group) = 0;
152
153 /// See SetControlGroup.
154 virtual entity_id_t GetControlGroup() const = 0;
155
156 virtual void SetControlGroup2(entity_id_t group2) = 0;
157 virtual entity_id_t GetControlGroup2() const = 0;
158
159 DECLARE_INTERFACE_TYPE(Obstruction)
160};
161
162#endif // INCLUDED_ICMPOBSTRUCTION
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23
Definition: FixedVector2D.h:25
A simple fixed-point number class.
Definition: Fixed.h:120
u8 flags_t
Bitmask of EFlag values.
Definition: ICmpObstructionManager.h:102
Flags an entity as obstructing movement for other units, and handles the processing of collision quer...
Definition: ICmpObstruction.h:30
virtual EFoundationCheck CheckFoundation(const std::string &className) const =0
Test whether this entity is colliding with any obstruction that are set to block the creation of foun...
virtual std::string CheckFoundation_wrapper(const std::string &className, bool onlyCenterPoint) const
CheckFoundation wrapper for script calls, to return friendly strings instead of an EFoundationCheck.
Definition: ICmpObstruction.cpp:26
virtual void ResolveFoundationCollisions() const =0
Detects collisions between foundation-blocking entities and tries to fix them by setting control grou...
virtual std::vector< entity_id_t > GetEntitiesByFlags(ICmpObstructionManager::flags_t flags) const =0
Returns a list of entities that have an obstruction matching the given flag and intersect the current...
virtual std::vector< entity_id_t > GetEntitiesBlockingMovement() const =0
Returns a list of entities that are blocking movement.
virtual bool IsControlPersistent() const =0
virtual EFoundationCheck CheckFoundation(const std::string &className, bool onlyCenterPoint) const =0
virtual void SetDisableBlockMovementPathfinding(bool movementDisabled, bool pathfindingDisabled, int32_t shape)=0
EObstructionType
Definition: ICmpObstruction.h:41
@ CLUSTER
Definition: ICmpObstruction.h:44
@ STATIC
Definition: ICmpObstruction.h:42
@ UNIT
Definition: ICmpObstruction.h:43
virtual void SetUnitClearance(const entity_pos_t &clearance)=0
virtual bool GetBlockMovementFlag(bool templateOnly) const =0
virtual void SetMovingFlag(bool enabled)=0
virtual entity_pos_t GetSize() const =0
virtual void SetControlGroup(entity_id_t group)=0
Change the control group that the entity belongs to.
virtual bool GetPreviousObstructionSquare(ICmpObstructionManager::ObstructionSquare &out) const =0
Same as the method above, but returns an obstruction shape for the previous turn.
EFoundationCheck
Definition: ICmpObstruction.h:33
@ FOUNDATION_CHECK_FAIL_NO_OBSTRUCTION
Definition: ICmpObstruction.h:36
@ FOUNDATION_CHECK_FAIL_TERRAIN_CLASS
Definition: ICmpObstruction.h:38
@ FOUNDATION_CHECK_SUCCESS
Definition: ICmpObstruction.h:34
@ FOUNDATION_CHECK_FAIL_OBSTRUCTS_FOUNDATION
Definition: ICmpObstruction.h:37
@ FOUNDATION_CHECK_FAIL_ERROR
Definition: ICmpObstruction.h:35
virtual void SetControlGroup2(entity_id_t group2)=0
virtual std::vector< entity_id_t > GetEntitiesBlockingConstruction() const =0
Returns a list of entities that are blocking construction of a foundation.
virtual entity_id_t GetControlGroup() const =0
See SetControlGroup.
virtual void SetActive(bool active)=0
virtual bool CheckShorePlacement() const =0
Test whether the front of the obstruction square is in the water and the back is on the shore.
virtual ICmpObstructionManager::tag_t GetObstruction() const =0
virtual CFixedVector2D GetStaticSize() const =0
virtual EObstructionType GetObstructionType() const =0
virtual bool GetObstructionSquare(ICmpObstructionManager::ObstructionSquare &out) const =0
Gets the square corresponding to this obstruction shape.
virtual entity_id_t GetControlGroup2() const =0
virtual std::vector< entity_id_t > GetEntitiesDeletedUponConstruction() const =0
Returns a list of entities that shall be deleted when a construction on this obstruction starts,...
virtual bool CheckDuplicateFoundation() const =0
Test whether this entity is colliding with any obstructions that share its control groups and block t...
Definition: IComponent.h:33
u32 entity_id_t
Entity ID type.
Definition: Entity.h:29
Standard representation for all types of shapes, for use with geometry processing code.
Definition: ICmpObstructionManager.h:67
External identifiers for shapes.
Definition: ICmpObstructionManager.h:78
static void out(const wchar_t *fmt,...)
Definition: wdbg_sym.cpp:407