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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"#include "simulation2/system/Component.h"#include "ICmpVisual.h"#include "simulation2/MessageTypes.h"#include "simulation2/serialization/SerializedTypes.h"#include "ICmpFootprint.h"#include "ICmpIdentity.h"#include "ICmpMirage.h"#include "ICmpOwnership.h"#include "ICmpPosition.h"#include "ICmpTemplateManager.h"#include "ICmpTerrain.h"#include "ICmpUnitMotion.h"#include "ICmpUnitRenderer.h"#include "ICmpValueModificationManager.h"#include "ICmpVisibility.h"#include "ICmpSound.h"#include "graphics/Decal.h"#include "graphics/Model.h"#include "graphics/ObjectBase.h"#include "graphics/ObjectEntry.h"#include "graphics/Unit.h"#include "graphics/UnitAnimation.h"#include "graphics/UnitManager.h"#include "maths/BoundingSphere.h"#include "maths/Frustum.h"#include "maths/Matrix3D.h"#include "maths/Vector3D.h"#include "ps/CLogger.h"#include "ps/GameSetup/Config.h"#include "renderer/Scene.h"
Classes | |
| class | CCmpVisualActor |