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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/Texture.h"#include "lib/file/vfs/vfs.h"#include "lib/tex/tex.h"#include "renderer/backend/IDevice.h"#include "renderer/backend/IDeviceCommandContext.h"#include "renderer/backend/ITexture.h"#include <memory>

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Classes | |
| class | CTextureManager |
| Texture manager with asynchronous loading and automatic DDS conversion/compression. More... | |
| class | CTextureProperties |
| Represents the filename and GL parameters of a texture, for passing to CTextureManager::CreateTexture. More... | |
| class | CTexture |
| Represents a texture object. More... | |