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Pyrogenesis, a RTS Engine
TextureManager.h File Reference
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Classes

class  CTextureManager
 Texture manager with asynchronous loading and automatic DDS conversion/compression. More...
 
class  CTextureProperties
 Represents the filename and GL parameters of a texture, for passing to CTextureManager::CreateTexture. More...
 
class  CTexture
 Represents a texture object. More...