Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/Texture.h"
#include "lib/file/vfs/vfs.h"
#include "lib/tex/tex.h"
#include "renderer/backend/IDevice.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/backend/ITexture.h"
#include <memory>
Go to the source code of this file.
Classes | |
class | CTextureManager |
Texture manager with asynchronous loading and automatic DDS conversion/compression. More... | |
class | CTextureProperties |
Represents the filename and GL parameters of a texture, for passing to CTextureManager::CreateTexture. More... | |
class | CTexture |
Represents a texture object. More... | |