Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "lib/config2.h"
#include "lib/file/vfs/vfs_path.h"
#include "lib/types.h"
#include "simulation2/system/Entity.h"
#include "soundmanager/data/SoundData.h"
#include <vector>
Go to the source code of this file.
Classes | |
class | CSoundGroup |
Enumerations | |
enum | eSndGrpFlags { eRandOrder = 0x01 , eRandGain = 0x02 , eRandPitch = 0x04 , eLoop = 0x08 , eOmnipresent = 0x10 , eDistanceless = 0x20 , eOwnerOnly = 0x40 } |
enum eSndGrpFlags |