Pyrogenesis trunk
Classes
ShaderManager.h File Reference
#include "graphics/ShaderDefines.h"
#include "graphics/ShaderProgram.h"
#include "graphics/ShaderTechnique.h"
#include "renderer/backend/IDevice.h"
#include "renderer/backend/PipelineState.h"
#include <functional>
#include <memory>
#include <set>
#include <unordered_map>
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Classes

class  CShaderManager
 Shader manager: loads and caches shader programs. More...
 
struct  CShaderManager::CacheKey
 
struct  CShaderManager::EffectCacheKey
 Key for effect cache lookups. More...
 
struct  CShaderManager::EffectCacheKeyHash