18 #ifndef INCLUDED_CINEMAMANAGER 19 #define INCLUDED_CINEMAMANAGER 46 void Update(
const float deltaRealTime)
const;
~CCinemaManager()
Definition: CinemaManager.h:32
Rounded Nonuniform Spline for describing spatial curves or paths with constant speed.
Definition: NUSpline.h:52
CCinemaManager()
Definition: CinemaManager.cpp:48
bool IsPlaying() const
Definition: CinemaManager.cpp:134
bool IsEnabled() const
Definition: CinemaManager.cpp:128
bool GetPathsDrawing() const
Definition: CinemaManager.cpp:139
bool m_DrawPaths
Definition: CinemaManager.h:56
void DrawPaths() const
Definition: CinemaManager.cpp:69
Class for in game playing of cinematics.
Definition: CinemaManager.h:28
void DrawNodes(const RNSpline &spline, const CColor &nodesColor) const
Definition: CinemaManager.cpp:118
void Update(const float deltaRealTime) const
Updates CCinemManager and current path.
Definition: CinemaManager.cpp:53
void DrawSpline(const RNSpline &spline, const CColor &splineColor, int smoothness) const
Definition: CinemaManager.cpp:88
void SetPathsDrawing(const bool drawPath)
Definition: CinemaManager.cpp:144
void Render() const
Renders paths and their nodes (if enabled).
Definition: CinemaManager.cpp:63