new BattleDetection()
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Methods
StartTimer()
Set up the damage rate timer to run after 'offset' msecs, and then optionally
every 'repeat' msecs until StopTimer is called, if 'repeat' is set. A "Timer" message
will be sent each time the timer runs. Must not be called if a timer is already active.
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StopTimer()
Stop the current damage rate timer.
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