Pyrogenesis
trunk
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#include "simulation2/helpers/Player.h"
#include "third_party/mongoose/mongoose.h"
#include <condition_variable>
#include <mutex>
#include <vector>
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Classes | |
struct | RL::ScenarioConfig |
struct | RL::GameCommand |
struct | RL::GameMessage |
Holds messages from the RL client to the game. More... | |
class | RL::Interface |
Implements an interface providing fundamental capabilities required for reinforcement learning (over HTTP). More... | |
Namespaces | |
RL | |
Enumerations | |
enum | RL::GameMessageType { RL::GameMessageType::None, RL::GameMessageType::Reset, RL::GameMessageType::Commands, RL::GameMessageType::Evaluate } |
Variables | |
std::unique_ptr< RL::Interface > | g_RLInterface |
std::unique_ptr<RL::Interface> g_RLInterface |