Pyrogenesis  trunk
Player.h
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1 /* Copyright (C) 2010 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_PLAYER
19 #define INCLUDED_PLAYER
20 
21 /**
22  * valid player IDs are non-negative (see ICmpOwnership)
23  */
24 typedef int32_t player_id_t;
25 
26 static const player_id_t INVALID_PLAYER = -1;
27 
28 #endif // INCLUDED_PLAYER
int32_t player_id_t
valid player IDs are non-negative (see ICmpOwnership)
Definition: Player.h:24
static const player_id_t INVALID_PLAYER
Definition: Player.h:26