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    Pyrogenesis HEAD
    
   Pyrogenesis, a RTS Engine 
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#include <VertexArray.h>

Public Member Functions | |
| Attribute () | |
| template<typename T > | |
| VertexArrayIterator< T > | GetIterator () const | 
| template<> | |
| VertexArrayIterator< CVector3D > | GetIterator () const | 
Public Attributes | |
| Renderer::Backend::Format | format = Renderer::Backend::Format::UNDEFINED | 
| uint32_t | offset = 0 | 
| VertexArray * | vertexArray = nullptr | 
      
  | 
  inline | 
| VertexArrayIterator< short[2]> VertexArray::Attribute::GetIterator< short[2]> | 
| VertexArrayIterator< T > VertexArray::Attribute::GetIterator | ( | ) | const | 
| Renderer::Backend::Format VertexArray::Attribute::format = Renderer::Backend::Format::UNDEFINED | 
| uint32_t VertexArray::Attribute::offset = 0 | 
| VertexArray* VertexArray::Attribute::vertexArray = nullptr |