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Pyrogenesis, a RTS Engine
VertexArray.cpp File Reference
#include "precompiled.h"
#include "lib/alignment.h"
#include "lib/sysdep/rtl.h"
#include "maths/Vector3D.h"
#include "maths/Vector4D.h"
#include "ps/CLogger.h"
#include "graphics/Color.h"
#include "graphics/SColor.h"
#include "renderer/Renderer.h"
#include "renderer/VertexArray.h"
#include "renderer/VertexBuffer.h"
#include "renderer/VertexBufferManager.h"
Include dependency graph for VertexArray.cpp:

Namespaces

namespace  anonymous_namespace{VertexArray.cpp}
 

Functions

uint32_t anonymous_namespace{VertexArray.cpp}::GetAttributeSize (const Renderer::Backend::Format format)
 
static uint32_t RoundStride (uint32_t stride)
 

Function Documentation

◆ RoundStride()

static uint32_t RoundStride ( uint32_t  stride)
static