Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "lib/alignment.h"
#include "lib/sysdep/rtl.h"
#include "maths/Vector3D.h"
#include "maths/Vector4D.h"
#include "ps/CLogger.h"
#include "graphics/Color.h"
#include "graphics/SColor.h"
#include "renderer/Renderer.h"
#include "renderer/VertexArray.h"
#include "renderer/VertexBuffer.h"
#include "renderer/VertexBufferManager.h"
Namespaces | |
namespace | anonymous_namespace{VertexArray.cpp} |
Functions | |
uint32_t | anonymous_namespace{VertexArray.cpp}::GetAttributeSize (const Renderer::Backend::Format format) |
static uint32_t | RoundStride (uint32_t stride) |