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Pyrogenesis, a RTS Engine
ShaderProgram.h File Reference
#include "renderer/backend/IShaderProgram.h"
#include "renderer/backend/vulkan/Buffer.h"
#include "renderer/backend/vulkan/DescriptorManager.h"
#include "renderer/backend/vulkan/Texture.h"
#include <array>
#include <cstddef>
#include <glad/vulkan.h>
#include <memory>
#include <optional>
#include <unordered_map>
#include <vector>
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Classes

class  Renderer::Backend::Vulkan::CVertexInputLayout
 
class  Renderer::Backend::Vulkan::CShaderProgram
 
struct  Renderer::Backend::Vulkan::CShaderProgram::PushConstant
 
struct  Renderer::Backend::Vulkan::CShaderProgram::Uniform
 

Namespaces

namespace  Renderer
 
namespace  Renderer::Backend
 
namespace  Renderer::Backend::Vulkan