Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "renderer/backend/IShaderProgram.h"
#include "renderer/backend/vulkan/Buffer.h"
#include "renderer/backend/vulkan/DescriptorManager.h"
#include "renderer/backend/vulkan/Texture.h"
#include <array>
#include <cstddef>
#include <glad/vulkan.h>
#include <memory>
#include <optional>
#include <unordered_map>
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | Renderer |
namespace | Renderer::Backend |
namespace | Renderer::Backend::Vulkan |