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Texture.h File Reference
#include "lib/ogl.h"
#include "renderer/backend/ITexture.h"
#include "renderer/backend/Sampler.h"
#include <cstdint>
#include <memory>
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Classes

class  Renderer::Backend::GL::CTexture
 Represents a low-level GL texture, encapsulates all properties initialization. More...
 

Namespaces

 Renderer
 
 Renderer::Backend
 
 Renderer::Backend::GL