Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "lib/ogl.h"
#include "renderer/backend/ITexture.h"
#include "renderer/backend/Sampler.h"
#include <cstdint>
#include <memory>
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Classes | |
class | Renderer::Backend::GL::CTexture |
Represents a low-level GL texture, encapsulates all properties initialization. More... | |
Namespaces | |
namespace | Renderer |
namespace | Renderer::Backend |
namespace | Renderer::Backend::GL |