Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Classes | |
struct | Binding |
Functions | |
int | GetStreamMask (const VertexAttributeStream stream) |
GLint | GLSizeFromFormat (const Format format) |
GLenum | GLTypeFromFormat (const Format format) |
GLboolean | NormalizedFromFormat (const Format format) |
int | GetAttributeLocationFromStream (CDevice *device, const VertexAttributeStream stream) |
bool | PreprocessShaderFile (bool arb, const CShaderDefines &defines, const VfsPath &path, const char *stage, CStr &source, std::vector< VfsPath > &fileDependencies) |
std::tuple< GLenum, GLenum, GLint > | GetElementTypeAndCountFromString (const CStr &str) |
bool | CompileGLSL (GLuint shader, const VfsPath &file, const CStr &code) |
bool Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::CompileGLSL | ( | GLuint | shader, |
const VfsPath & | file, | ||
const CStr & | code | ||
) |
int Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::GetAttributeLocationFromStream | ( | CDevice * | device, |
const VertexAttributeStream | stream | ||
) |
std::tuple< GLenum, GLenum, GLint > Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::GetElementTypeAndCountFromString | ( | const CStr & | str | ) |
int Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::GetStreamMask | ( | const VertexAttributeStream | stream | ) |
GLint Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::GLSizeFromFormat | ( | const Format | format | ) |
GLenum Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::GLTypeFromFormat | ( | const Format | format | ) |
GLboolean Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::NormalizedFromFormat | ( | const Format | format | ) |
bool Renderer::Backend::GL::anonymous_namespace{ShaderProgram.cpp}::PreprocessShaderFile | ( | bool | arb, |
const CShaderDefines & | defines, | ||
const VfsPath & | path, | ||
const char * | stage, | ||
CStr & | source, | ||
std::vector< VfsPath > & | fileDependencies | ||
) |