Here is a list of all file members with links to the files they belong to:
- n -
- NAN : wposix.h
- nanosleep() : wtime.cpp, wtime.h
- NavcellContainsCircle() : PathGoal.cpp
- NavcellContainsSquare() : PathGoal.cpp
- NavcellData : ICmpObstructionManager.h, Pathfinding.h
- NCS_AUTHENTICATE : NetClient.h
- NCS_CONNECT : NetClient.h
- NCS_HANDSHAKE : NetClient.h
- NCS_INGAME : NetClient.h
- NCS_JOIN_SYNCING : NetClient.h
- NCS_LOADING : NetClient.h
- NCS_PREGAME : NetClient.h
- NCS_UNCONNECTED : NetClient.h
- NDR_BANNED : NetHost.h
- NDR_GUID_FAILED : NetHost.h
- NDR_INCORRECT_PROTOCOL_VERSION : NetHost.h
- NDR_INCORRECT_READY_TURN_COMMANDS : NetHost.h
- NDR_INCORRECT_READY_TURN_SIMULATED : NetHost.h
- NDR_KICKED : NetHost.h
- NDR_LOBBY_AUTH_FAILED : NetHost.h
- NDR_PLAYERNAME_IN_USE : NetHost.h
- NDR_SERVER_ALREADY_IN_GAME : NetHost.h
- NDR_SERVER_FULL : NetHost.h
- NDR_SERVER_LOADING : NetHost.h
- NDR_SERVER_REFUSED : NetHost.h
- NDR_SERVER_SHUTDOWN : NetHost.h
- NDR_STUN_ENDPOINT_FAILED : NetHost.h
- NDR_STUN_PORT_FAILED : NetHost.h
- NDR_UNKNOWN : NetHost.h
- NearestTerritoryTile() : CCmpTerritoryManager.cpp
- NEED_COOKIE_INIT : wseh.cpp
- NETCLIENT_POLL_TIMEOUT : NetSession.cpp
- NETCLIENTTURN_LOG : NetClientTurnManager.cpp
- NetDisconnectReason : NetHost.h
- NetMessageStringConvert() : StringConverters.h
- NetMessageType : NetMessages.h
- NetServerSessionState : NetServer.h
- NetServerState : NetServer.h
- NETSERVERTURN_LOG : NetServerTurnManager.cpp
- NETTURN_LOG : TurnManager.cpp
- NETWORK_BAD_PING : NetClient.cpp, NetServer.cpp
- NETWORK_WARNING_TIMEOUT : NetSession.h
- NEVER_IN_RANGE : ICmpRangeManager.h
- NMT_ASSIGN_PLAYER : NetMessages.h
- NMT_AUTHENTICATE : NetMessages.h
- NMT_AUTHENTICATE_RESULT : NetMessages.h
- NMT_CHAT : NetMessages.h
- NMT_CLEAR_ALL_READY : NetMessages.h
- NMT_CLIENT_HANDSHAKE : NetMessages.h
- NMT_CLIENT_PAUSED : NetMessages.h
- NMT_CLIENT_PERFORMANCE : NetMessages.h
- NMT_CLIENT_TIMEOUT : NetMessages.h
- NMT_CLIENTS_LOADING : NetMessages.h
- NMT_CONNECT_COMPLETE : NetMessages.h
- NMT_CONNECTION_LOST : NetMessages.h
- NMT_CREATE_HEADER_NAME : NetMessages.h
- NMT_END_COMMAND_BATCH : NetMessages.h
- NMT_FILE_TRANSFER_ACK : NetMessages.h
- NMT_FILE_TRANSFER_DATA : NetMessages.h
- NMT_FILE_TRANSFER_REQUEST : NetMessages.h
- NMT_FILE_TRANSFER_RESPONSE : NetMessages.h
- NMT_GAME_SETUP : NetMessages.h
- NMT_GAME_START : NetMessages.h
- NMT_INVALID : NetMessages.h
- NMT_JOIN_SYNC_START : NetMessages.h
- NMT_KICKED : NetMessages.h
- NMT_LOADED_GAME : NetMessages.h
- NMT_PLAYER_ASSIGNMENT : NetMessages.h
- NMT_READY : NetMessages.h
- NMT_REJOINED : NetMessages.h
- NMT_SERVER_HANDSHAKE : NetMessages.h
- NMT_SERVER_HANDSHAKE_RESPONSE : NetMessages.h
- NMT_SIMULATION_COMMAND : NetMessages.h
- NMT_SYNC_CHECK : NetMessages.h
- NMT_SYNC_ERROR : NetMessages.h
- NOATOM : win.h
- NODEFAULT : code_annotation.h
- NODEFERWINDOWPOS : win.h
- NodeNumberFromNode() : wnuma.cpp
- nodes : wnuma.cpp
- NODRAWTEXT : win.h
- NOGDICAPMASKS : win.h
- NOHELP : win.h
- NOKANJI : win.h
- NOKEYSTATES : win.h
- NOMCX : win.h
- NOMEMMGR : win.h
- NOMENUS : win.h
- NOMETAFILE : win.h
- NOMINMAX : win.h
- NONCOPYABLE : code_annotation.h
- None : main.cpp
- NonVisualFrame() : main.cpp
- NOOPENFILE : win.h
- NOPROFILER : win.h
- NORASTEROPS : win.h
- norm_inf() : Decompose.cpp
- norm_one() : Decompose.cpp
- NOSCROLL : win.h
- NOTEXTMETRIC : win.h
- NOTHROW_DECLARE : code_annotation.h
- NOTHROW_DEFINE : code_annotation.h
- NSS_AUTHENTICATE : NetServer.h
- NSS_HANDSHAKE : NetServer.h
- NSS_INGAME : NetServer.h
- NSS_JOIN_SYNCING : NetServer.h
- NSS_LOBBY_AUTHENTICATE : NetServer.h
- NSS_PREGAME : NetServer.h
- NSS_UNCONNECTED : NetServer.h
- NTDDI_VERSION : win.h
- NULL_NODE : TemplateLoader.cpp
- nullLogger : CLogger.cpp
- NUM_ALPHA_MAPS : TerrainTextureManager.h
- NUM_CS : wutil.h
- num_tags : debug.cpp
- NUM_WORD_DELIMITERS : CGUIString.cpp
- numa_AvailableMemory() : numa.h, unuma.cpp, wnuma.cpp
- numa_Factor() : numa.h, unuma.cpp, wnuma.cpp
- numa_IsMemoryInterleaved() : wnuma.cpp, numa.h, unuma.cpp
- numa_NodeFromProcessor() : numa.h, unuma.cpp, wnuma.cpp
- numa_NumNodes() : numa.h, unuma.cpp, wnuma.cpp
- numa_ProcessorMaskFromNode() : unuma.cpp, wnuma.cpp, numa.h
- NumberRows : NetStats.cpp, ScriptStats.cpp
- numClients : timer.cpp
- numIds : apic.cpp
- numNodes : wnuma.cpp
- numSkipped : debug.cpp
- numTables : acpi.cpp
- numVisited : wdbg_sym.cpp