Pyrogenesis
trunk
|
#include <memory>
Go to the source code of this file.
Namespaces | |
Renderer | |
Renderer::Backend | |
Renderer::Backend::GL | |
Typedefs | |
typedef struct SDL_Window | SDL_Window |
Functions | |
std::unique_ptr< IDevice > | Renderer::Backend::GL::CreateDevice (SDL_Window *window, const bool arb) |
typedef struct SDL_Window SDL_Window |