18#ifndef INCLUDED_RENDERER_BACKEND_GL_DEVICEFORWARD
19#define INCLUDED_RENDERER_BACKEND_GL_DEVICEFORWARD
struct SDL_Window SDL_Window
Definition: VideoMode.h:26
std::unique_ptr< IDevice > CreateDevice(SDL_Window *window, const bool arb)
Definition: Device.cpp:1071
Backend
Definition: Backend.h:28
Definition: VideoMode.h:29