Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
TerrainTextureEntry.cpp File Reference
#include "precompiled.h"
#include "TerrainTextureEntry.h"
#include "graphics/MaterialManager.h"
#include "graphics/Terrain.h"
#include "graphics/TerrainProperties.h"
#include "graphics/TerrainTextureManager.h"
#include "graphics/TextureManager.h"
#include "lib/utf8.h"
#include "ps/CLogger.h"
#include "ps/CStrInternStatic.h"
#include "ps/Filesystem.h"
#include "ps/XML/Xeromyces.h"
#include "renderer/Renderer.h"
#include "renderer/SceneRenderer.h"
#include <map>
Include dependency graph for TerrainTextureEntry.cpp:

Macros

#define EL(x)   int el_##x = XeroFile.GetElementID(#x)
 
#define AT(x)   int at_##x = XeroFile.GetAttributeID(#x)
 

Macro Definition Documentation

◆ AT

#define AT (   x)    int at_##x = XeroFile.GetAttributeID(#x)

◆ EL

#define EL (   x)    int el_##x = XeroFile.GetElementID(#x)