Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "renderer/backend/Format.h"
#include "renderer/backend/IBuffer.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/VertexBufferManager.h"
#include <vector>
Go to the source code of this file.
Classes | |
class | VertexArrayIterator< T > |
class | VertexArray |
struct | VertexArray::Attribute |
class | VertexIndexArray |
A VertexArray that is specialised to handle 16-bit array indices. More... | |