Pyrogenesis  trunk
Classes | Enumerations
SceneRenderer.h File Reference
#include "graphics/Camera.h"
#include "graphics/ShaderDefines.h"
#include "graphics/ShaderProgramPtr.h"
#include "maths/BoundingBoxAligned.h"
#include "ps/Singleton.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/RenderingOptions.h"
#include "renderer/Scene.h"
#include <memory>
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Classes

class  CSceneRenderer
 

Enumerations

enum  ERenderMode { WIREFRAME, SOLID, EDGED_FACES }
 
enum  ETransparentMode { TRANSPARENT, TRANSPARENT_OPAQUE, TRANSPARENT_BLEND }
 

Enumeration Type Documentation

◆ ERenderMode

Enumerator
WIREFRAME 
SOLID 
EDGED_FACES 

◆ ETransparentMode

Enumerator
TRANSPARENT 
TRANSPARENT_OPAQUE 
TRANSPARENT_BLEND