Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/Camera.h"
#include "graphics/ShaderDefines.h"
#include "graphics/ShaderProgramPtr.h"
#include "maths/BoundingBoxAligned.h"
#include "ps/Singleton.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/RenderingOptions.h"
#include "renderer/Scene.h"
#include <memory>
Go to the source code of this file.
Classes | |
class | CSceneRenderer |
Enumerations | |
enum | ERenderMode { WIREFRAME , SOLID , EDGED_FACES } |
enum | ETransparentMode { TRANSPARENT , TRANSPARENT_OPAQUE , TRANSPARENT_BLEND } |
enum ERenderMode |
enum ETransparentMode |