Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
NetMessage.h File Reference
#include "Serialization.h"
#include "NetMessages.h"
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Classes

class  CNetMessage
 The base class for all network messages exchanged within the game. More...
 
class  CNetMessageFactory
 Creates messages from data received through the network. More...
 
class  CSimulationMessage
 Special message type for simulation commands. More...
 
class  CGameSetupMessage
 Special message type for updated to game startup settings. More...
 

Macros

#define ALLNETMSGS_DONT_CREATE_NMTS
 

Macro Definition Documentation

◆ ALLNETMSGS_DONT_CREATE_NMTS

#define ALLNETMSGS_DONT_CREATE_NMTS