Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
Serialization.h
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1/* Copyright (C) 2015 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_NETWORK_SERIALIZATION
19#define INCLUDED_NETWORK_SERIALIZATION
20
21#define Serialize_int_1(_pos, _val) \
22 STMT( *((_pos)++) = (u8)((_val)&0xff); )
23
24#define Serialize_int_2(_pos, _val) STMT(\
25 Serialize_int_1(_pos, (_val)>>8); \
26 Serialize_int_1(_pos, (_val)); \
27)
28
29#define Serialize_int_3(_pos, _val) STMT(\
30 Serialize_int_1(_pos, (_val)>>16); \
31 Serialize_int_2(_pos, (_val)); \
32)
33
34#define Serialize_int_4(_pos, _val) STMT(\
35 Serialize_int_1(_pos, (_val)>>24); \
36 Serialize_int_3(_pos, (_val)); \
37)
38
39#define Serialize_int_8(_pos, _val) STMT(\
40 Serialize_int_4(_pos, (_val)>>32); \
41 Serialize_int_4(_pos, (_val)); \
42)
43
44#define __shift_de(_pos, _val) STMT( \
45 (_val) <<= 8; \
46 (_val) += *((_pos)++); )
47
48#define Deserialize_int_1(_pos, _val) STMT(\
49 (_val) = *((_pos)++); )
50
51#define Deserialize_int_2(_pos, _val) STMT(\
52 Deserialize_int_1(_pos, _val); \
53 __shift_de(_pos, _val); )
54
55#define Deserialize_int_3(_pos, _val) STMT(\
56 Deserialize_int_2(_pos, _val); \
57 __shift_de(_pos, _val); )
58
59#define Deserialize_int_4(_pos, _val) STMT(\
60 Deserialize_int_3(_pos, _val); \
61 __shift_de(_pos, _val); )
62
63#define Deserialize_int_8(_pos, _val) STMT(\
64 uint32 _v1; uint32 _v2; \
65 Deserialize_int_4(_pos, _v1); \
66 Deserialize_int_4(_pos, _v2); \
67 _val = _v1; \
68 _val <<= 32; /* janwas: careful! (uint32 << 32) = 0 */ \
69 _val |= _v2; )
70
71/**
72 * An interface for serializable objects. For a serializable object to be usable
73 * as a network message field, it must have a constructor without arguments.
74 */
76{
77public:
78 virtual ~ISerializable() {}
79
80 /**
81 * Return the length of the serialized form of this object
82 */
83 virtual size_t GetSerializedLength() const = 0;
84 /**
85 * Serialize the object into the passed buffer.
86 *
87 * @return a pointer to the location in the buffer right after the
88 * serialized object
89 */
90 virtual u8 *Serialize(u8 *buffer) const = 0;
91 /**
92 * Deserialize the object (i.e. read in data from the buffer and initialize
93 * the object's fields). Note that it is up to the deserializer to detect
94 * errors in data format.
95 *
96 * @param buffer A pointer pointing to the start of the serialized data.
97 * @param end A pointer to the end of the message.
98 *
99 * @returns a pointer to the location in the buffer right after the
100 * serialized object, or NULL if there was a data format error
101 */
102 virtual const u8 *Deserialize(const u8 *buffer, const u8 *end) = 0;
103};
104
105#endif
An interface for serializable objects.
Definition: Serialization.h:76
virtual ~ISerializable()
Definition: Serialization.h:78
virtual u8 * Serialize(u8 *buffer) const =0
Serialize the object into the passed buffer.
virtual const u8 * Deserialize(const u8 *buffer, const u8 *end)=0
Deserialize the object (i.e.
virtual size_t GetSerializedLength() const =0
Return the length of the serialized form of this object.
uint8_t u8
Definition: types.h:37