Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Classes | |
struct | Renderer::Backend::SColorAttachment |
struct | Renderer::Backend::SDepthStencilAttachment |
class | Renderer::Backend::IFramebuffer |
IFramebuffer stores attachments which should be used by backend as rendering destinations. More... | |
Namespaces | |
namespace | Renderer |
namespace | Renderer::Backend |
Enumerations | |
enum class | Renderer::Backend::AttachmentLoadOp { Renderer::Backend::LOAD , Renderer::Backend::CLEAR , Renderer::Backend::DONT_CARE } |
Load operation is set for each attachment, what should be done with its content on BeginFramebufferPass. More... | |
enum class | Renderer::Backend::AttachmentStoreOp { Renderer::Backend::STORE , Renderer::Backend::DONT_CARE } |
Store operation is set for each attachment, what should be done with its content on EndFramebufferPass. More... | |