Pyrogenesis
trunk
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#include "simulation2/system/Interface.h"
#include "simulation2/helpers/Player.h"
#include "simulation2/components/ICmpPosition.h"
#include <vector>
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Classes | |
class | Grid< T > |
Basic 2D array, intended for storing tile data, plus support for lazy updates by ICmpObstructionManager. More... | |
class | ICmpTerritoryManager |