Pyrogenesis trunk
Classes | Namespaces | Functions
GUIRenderer.h File Reference
#include "graphics/Color.h"
#include "graphics/ShaderTechniquePtr.h"
#include "graphics/Texture.h"
#include "maths/Rect.h"
#include "ps/CStrForward.h"
#include "ps/CStrIntern.h"
#include <map>
#include <vector>
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Classes

struct  GUIRenderer::SDrawCall
 
class  GUIRenderer::DrawCalls
 

Namespaces

namespace  GUIRenderer
 

Functions

void GUIRenderer::UpdateDrawCallCache (const CGUI &pGUI, DrawCalls &Calls, const CStr8 &SpriteName, const CRect &Size, std::map< CStr8, std::unique_ptr< const CGUISprite > > &Sprites)
 
void GUIRenderer::Draw (DrawCalls &Calls, CCanvas2D &canvas)