Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/ShaderTechniquePtr.h"
#include "ps/CStrIntern.h"
#include "renderer/backend/IShaderProgram.h"
#include <unordered_map>
#include <vector>
Go to the source code of this file.
Classes | |
class | CDebugRenderer |
struct | CDebugRenderer::ShaderTechniqueKey |
struct | CDebugRenderer::ShaderTechniqueKeyHash |
struct | CDebugRenderer::ShaderTechniqueKeyEqual |